In Tarzan II, the climactic reveal scene unveils that Zugor, an elderly gorilla living in isolation, is the terrifying monster that has haunted the jungle throughout the film. Young Tarzan and his family have believed a mythical creature was stalking the rainforest, but the truth is far more tragic: Zugor, once powerful but now aged and slow, has been using hollow trees as natural amplifiers to project his voice and create monstrous sounds. By pretending to be a fearsome beast, he frightened other animals away from his territory and food supply, a desperate survival strategy born from his physical decline.
This revelation serves as the emotional and narrative center of the 2005 direct-to-video film, forcing Tarzan to confront not just his fears, but the reality of aging, isolation, and the complex relationships within his gorilla family. The reveal scene fundamentally reframes the entire story from an adventure about facing an unknown danger into a meditation on empathy and acceptance. The “monster” was never a genuine threat to be conquered, but rather a misunderstood older individual struggling to survive in a world that had left him behind.
Table of Contents
- How Zugor Created the Monster Illusion
- Zugor’s Desperation and Loss of Status
- Production and Direct-to-Video Context
- Narrative Function in the Tarzan Mythology
- Critical Reception and Awards Recognition
- Visual and Tonal Execution
- The Monster Archetype Reconsidered
How Zugor Created the Monster Illusion
The mechanism behind Zugor’s deception relies on a surprisingly believable use of natural acoustics. By positioning himself within or near hollow trees and vocalizing through them, he amplified his voice to an unnaturally loud and distorted volume, creating the illusion of an unseen, supernatural creature prowling the jungle. The hollow trees function as primitive megaphones or loudspeakers, a detail that grounds the fantasy premise in something resembling real-world physics. This technique allowed him to project an imposing presence without requiring him to physically confront larger, stronger animals.
The sound design in these scenes emphasizes deep growls and otherworldly reverberations that contrast sharply with Zugor’s actual voice when he finally speaks to Tarzan directly. This auditory trick is central to why the jungle community was so thoroughly deceived—sight can lie, but the visceral power of amplified sound carries a primal weight that even the smartest animals found impossible to dismiss or investigate closely. A limitation of this approach is that it works only because the other animals never gather enough courage to investigate the source. Had Tarzan or any other jungle creature simply tracked the sound back to its origin earlier in the film, the illusion would have collapsed immediately.
Zugor’s Desperation and Loss of Status
The tragedy underpinning Zugor’s behavior lies in his personal circumstances. As he aged and his physical strength declined, he lost his ability to compete for resources and maintain his position within the gorilla hierarchy. Rather than accept diminishment or seek help from his kind, he chose isolation and deception—a fundamentally sad choice that reveals how deeply the aging process has affected his psychology. Zugor was likely once a capable, perhaps dominant gorilla, but time transformed him into a creature he no longer recognized. By creating the monster persona, he regained a form of control and power, even if it was illusory.
This motivation adds psychological depth to what could have been a simple plot twist; instead, the reveal becomes an exploration of desperation, ego, and the refusal to accept vulnerability. His actions are simultaneously understandable and troubling—we sympathize with his struggle, yet recognize that terrorizing an entire community was not an ethical solution. The film doesn’t shy away from this moral complexity; Tarzan’s confrontation with Zugor is not a simple victory but a moment of recognition and unexpected kinship. A critical limitation of the film’s treatment is that it never fully resolves what happens to Zugor after this revelation. Does he accept integration back into gorilla society? Does he remain isolated? The ambiguity, while leaving room for interpretation, also means the emotional arc feels incomplete.
Production and Direct-to-Video Context
Tarzan II was released on June 14, 2005, exclusively on DVD and VHS, marking it as a direct-to-video title rather than a theatrical release. The 72-minute runtime is notably brief, reflecting the tighter pacing and smaller scope expected of direct-to-video animated productions compared to theatrical features. The film was produced by Walt Disney Pictures and Disneytoon Studios, with animation work outsourced to Toon City Animation.
This production structure—using an external animation studio—was common for direct-to-video sequels during the 2000s, as it allowed Disney to control costs while maintaining visual consistency with the original 1999 Tarzan film. The term “direct-to-video” carries commercial implications; films released this way typically had smaller budgets, shorter development cycles, and were aimed primarily at the home video market rather than cinematic audiences. Despite these constraints, the film’s core concept—recontextualizing a familiar monster narrative around an elderly character’s struggle—represents creative storytelling within those limitations. The animation quality, while competent, reflects the efficiency standards of direct-to-video production; scenes are functional and expressive but less lavishly detailed than what would appear in a theatrical release.
Narrative Function in the Tarzan Mythology
The reveal scene functions as the central turning point that transforms Tarzan’s character arc from a simple coming-of-age story into something more complex. Before the revelation, the film follows young Tarzan investigating the monster and gradually gaining courage to face his fear. After the reveal, the narrative shifts to Tarzan understanding the true nature of adulthood, loss, and compassion—themes absent from the earlier, more straightforward adventure setup.
This discovery forces Tarzan to see beyond the surface of events and recognize the humanity (or in this case, the individuality and suffering) in those around him. The reveal also serves a family-centered purpose, as Tarzan learns crucial truths about belonging and identity within his gorilla family unit. In the broader Tarzan canon, which typically emphasizes the protagonist’s unique position as a human raised in the wild, this film’s focus on an aging gorilla struggling with abandonment and invisibility adds a layer of empathy that complements the original 1999 film’s themes. The sequence essentially asks: what does it mean to be accepted by your family, and what do we owe to those who have been left behind?.
Critical Reception and Awards Recognition
Despite its earnest storytelling, Tarzan II received tepid reviews from critics. The film holds a 33% rating on Rotten Tomatoes based on six critical reviews, indicating that professional film critics found significant problems with the execution, pacing, or creative choices. However, the film did earn recognition within the animation industry, receiving a nomination for Best Home Entertainment Production at the 33rd Annie Awards. This nomination represents an acknowledgment from animation professionals that the film possessed merit and craftsmanship even if mainstream critics dismissed it.
The disparity between critical dismissal and industry recognition suggests that Tarzan II suffered more from moderate storytelling and uninspired execution than from fundamental flaws in its core concept. The low Rotten Tomatoes score reflects a common challenge for direct-to-video animated sequels: they compete in a different marketplace than theatrical films, yet critics often apply theatrical film standards to their evaluation. A warning worth noting: the film’s narrative ambitions may exceed its execution. The emotional complexity of Zugor’s situation and Tarzan’s reaction demands careful handling, and the film’s brief runtime may not provide sufficient space to fully explore these themes with the depth they deserve.
Visual and Tonal Execution
The animation style of Tarzan II maintains visual consistency with the 1999 original while reflecting the more economical production techniques of direct-to-video work. Zugor’s character design emphasizes his age through physical details—sagging features, graying fur, a bent posture—making the “monster” reveal feel earned from a design perspective. When revealed, his diminished frame stands in stark contrast to the imposing figure suggested by his amplified vocalizations, reinforcing the central irony of the plot.
The jungle environments are rendered competently, and the animation of movement and action sequences remains fluid enough to maintain engagement. The tonal shift in the film’s latter half—from adventure-thriller to character study—requires careful visual storytelling, and the filmmakers navigate this by gradually adjusting the color palette and camera work to become more intimate and introspective as the monster mystery unravels. A specific example of this tonal shift: early scenes featuring the “monster” use dramatic shadows and quick cuts, while later scenes with Zugor employ softer lighting and longer shots that emphasize isolation and vulnerability.
The Monster Archetype Reconsidered
The reveal scene operates as a deliberate subversion of monster mythology. In traditional narratives, the monster is an objective evil to be defeated or destroyed. By identifying the “monster” as a desperate, elderly individual, Tarzan II asks audiences to reconsider their assumptions about threat and otherness.
This thematic approach resonates with other literary and film traditions—such as the later reception of Frankenstein’s creature or King Kong—where sympathetic understanding of the “monster” becomes the moral center of the story. The film’s approach is particularly relevant in narratives about aging and invisibility; Zugor’s “monstrousness” stems entirely from society’s abandonment of him and his internalization of that rejection. The reversal doesn’t excuse his actions—frightening an entire community remains harmful—but it demands that the audience hold multiple truths simultaneously: Zugor is both a victim of circumstance and an agent of deception. The scene was released on June 14, 2005, as part of a 72-minute film that, despite its modest production profile and mixed critical response, engaged seriously with these philosophical questions about identity, aging, and acceptance in ways that more celebrated animated features sometimes avoid.


